/* Copyright (c) 2008, Katharine Berry
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of Katharine Berry nor the names of any contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY KATHARINE BERRY ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL KATHARINE BERRY BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
******************************************************************************/
AjaxLife.Strings = {
// Default English translations
en: {
Language: {
Direction: "ltr"
},
Friends: {
OnlineNotification: "#{name} is #{status}.",
Online: "online",
Offline: "offline",
FriendshipOffered: "#{name} has offered friendship. Will you accept?",
YouAccept: "You accepted #{name} as a friend.",
YouDecline: "You declined #{name}'s friendship offer."
},
InstantMessage: {
Typing: "#{name} is typing...",
OnlineFriends: "Online Friends",
Groups: "Groups",
Send: "Send",
WindowTitle: "Instant Messages",
Profile: "Profile",
NewIMSession: "#{from} has sent you a new instant message.",
SessionCreateFailed: "Couldn't create new group chat session."
},
AjaxLife: {
Precaching: "Precaching...",
MOTD: "Message of the Day"
},
Map: {
TeleportConfirm: "Are you sure you want to teleport to #{sim} (#{x}, #{y})?",
RegionLabel: "Region:",
PositionLabel: "Position:",
TeleportNoun: "Teleport",
TeleportVerb: "Teleport",
Teleporting: "Teleporting",
FocusYou: "Focus on you",
Clear: "Clear",
FocusTarget: "Focus on target",
HomeButton: "Go Home",
HomeConfirm: "Are you sure you want to go home?",
TeleportRequest: "#{name} has offered you a teleport:
#{message}",
TeleportRequestTitle: "Teleport offer",
Teleportation: "Teleportation",
TeleportSuccess: "You have successfully teleported to #{sim} (#{x}, #{y}, #{z})",
TeleportCancelled: "Your teleport was cancelled.",
TeleportError: "Your teleport was not successful. Please try again later.",
WindowTitle: "Map",
NoRegionGiven: "The server has failed to send the name of the sim you are in.",
GodLikeTeleportRequest: "You are being forced to teleport to a Linden.",
TeleportCompleteMessage: "Completed teleport from #{url}"
},
Network: {
LoggingOut: "Logging out...",
LogoutError: "Could not log out of Second Life due to a communication error.",
LogoutSuccess: "You have logged out of Second Life.",
LogoutForced: "You have been logged out of Second Life:
#{reason}",
UnhandledMessage: "Unhandled message",
EventQueueFailure: "The event queue could not be updated.",
GenericSendError: "An error occured while sending the data.",
InventoryReceive: "#{name} gave you #{item}",
Error: "Error",
Disconnected: "Disconnected",
Reconnecting: "Attempting to reconnect to server..."
},
StatusBar: {
Money: "Money",
LindenDollarSymbol: "L$",
Loading: " loading...",
MoneyReceived: "You were paid L$#{amount}.",
MoneyGiven: "You paid L$#{amount}."
},
SpatialChat: {
ThirdPersonShout: " shouts:",
SecondPersonShout: " shout:",
ThirdPersonSay: ":",
SecondPersonSay: ":",
ThirdPersonWhisper: " whispers:",
SecondPersonWhisper: " whisper:",
You: "You",
Say: "Say",
Whisper: "Whisper",
Shout: "Shout",
WindowTitle: "Local chat"
},
Toolbar: {
ChatButton: "Chat",
IMButton: "Instant Messages",
MapButton: "Map",
SearchButton: "Search",
LogoutButton: "Log out",
LogoutTitle: "Log out",
LogoutPrompt: "Are you sure you want to log out?",
NearbyButton: "Nearby Avatars",
InventoryButton: "Inventory",
StatsButton: "Stats"
},
Widgets: {
Yes: "Yes",
No: "No",
Accept: "Accept",
Decline: "Decline",
OK: "OK",
Cancel: "Cancel"
},
Search: {
WindowTitle: "Search",
Searching: "Searching...",
People: "People"
},
Profile: {
WindowTitle: "Profile - #{name}",
Loading: "Loading...",
JoinDate: "Joined: #{date}",
Account: "Account:
#{type}",
PaymentInfoOnFile: "Payment info on file",
PaymentInfoUsed: "Payment info used",
LindenAccount: "Linden Lab Employee",
NoPaymentInfo: "No payment info",
Picks: "Picks",
Interests: "Interests",
SecondLife: "2nd Life",
FirstLife: "1st Life",
Groups: "Groups",
About: "About",
Name: "Name: #{name}",
Online: "Online",
Offline: "Offline",
Partner: "Partner:
#{partner}",
None: "None",
IMButton: "Instant Message",
PayButton: "Pay",
PayDialogTitle: "Paying #{first} #{last}",
PayDialogPrompt: "How much do you want to pay #{first} #{last}?",
InvalidAmount: "That is an invalid amount to pay!",
FriendButton: "Add Friend",
ConfirmFriendAdd: "Are you sure you want to add #{first} #{last} as a friend?",
FriendshipOffered: "You have offered #{first} #{last} friendship.",
TeleportButton: "Offer Teleport",
TeleportDialogTitle: "Teleporting #{first} #{last}",
TeleportDialogPrompt: "Enter a message to send with your teleport offer:",
TeleportDefaultMessage: "Join me in #{sim}!",
DropInventory: "Drop inventory here"
},
Texture: {
DownloadFailed: "Could not download texture."
},
Number: {
ThousandSeparatorInterval: 3,
ThousandSeparator: ",",
DecimalPoint: "."
},
AvatarsNear: {
WindowTitle: "Nearby Avatars"
},
Inventory: {
WindowTitle: "Inventory",
NullAssetTransfer: "An asset request failed.",
OfferAccepted: "#{name} accepted your inventory offer.",
OfferDeclined: "#{name} declined your inventory offer.",
NoFolderTransfer: "Unfortunately, giving folders is not yet supported.",
NoNoTransferTransfer: "'#{item}' is no transfer, so cannot be given away.",
ConfirmTransfer: "Are you sure you want to give #{item} to #{first} #{last}?",
ConfirmNoCopyTransfer: "#{item} is not copyable. If you give it away, you will lose your copy.
Do you wish to give #{first} #{last} #{item}?",
ConfirmTransferTitle: "Inventory transfer",
Delete: "Delete",
Properties: "Properties",
CreateFolder: "Create new folder",
CreateNote: "Create new notecard",
EmptyTrash: "Empty trash",
NewFolderName: "Please enter a name for the folder:",
NewNoteName: "Please enter a name for the notecard:",
FolderCreationFailed: "Could not create new folder.",
CreationFailed: "Could not create new inventory item.",
ConfirmItemPurge: "Are you sure you wish to permanently delete '#{item}'?",
ConfirmEmptyTrash: "Are you sure you want to empty the trash?",
Rename: "Rename",
RenameItem: "Enter a new name:",
ScriptRestricted: "You need more permissions to open this script.",
CopyUUID: "Copy UUID",
Loading: "Loading contents...",
MyInventory: "My Inventory",
InventoryReceivedTitle: "Invenory received",
InventoryReceived: "#{from} has given you the #{type} '#{name}'"
},
InventoryDialogs: {
Texture: {
WindowTitle: "Texture: #{name}"
},
Notecard: {
WindowTitle: "Notecard: #{name}",
Loading: "Loading notecard...",
Save: "Save"
},
Script: {
WindowTitle: "Script: #{name}"
},
Landmark: {
Title: "Teleport to landmark",
Message: "Are you sure you want to teleport to #{name}?"
},
Properties: {
Title: "Properties - #{name}",
Name: "Name:",
Description: "Description:",
Creator: "Creator:",
Owner: "Owner:",
Acquired: "Acquired:",
OwnerCan: "Owner can:",
NextOwnerCan: "Next owner can:",
MarkItem: "Mark item:",
ForSale: "For sale",
Original: "Original",
Copy: "Copy",
Price: "Price:",
Profile: "Profile",
Unknown: "(unknown)"
}
},
Stats: {
WindowTitle: "Stats",
Region: "Region",
FPS: "FPS",
TD: "Time Dilation",
ScriptIPS: "Script IPS",
Objects: "Objects",
Scripts: "Active Scripts",
Agents: "Agents",
ChildAgents: "Child Agents",
ALServer: "AjaxLife Server",
Sessions: "Sessions"
},
ScriptDialogs: {
PermissionRequestTitle: "Script permission request",
PermissionRequestBody: "'#{object}', an object owned by '#{owner}', would like to:
#{permission}
Is this OK?",
DialogMessage: "#{first} #{last}'s '#{object}':
#{message}",
DialogTitle: "Script dialog"
},
Permissions: {
Debit: "Take Linden Dollars (L$) from you",
TakeControls: "Act on your control inputs",
Animate: "Animate your avatar",
Attach: "Attach to your avatar",
ChangeLinks: "Link and delink from other objects",
TrackCamera: "Track your camera",
ControlCamera: "Control your camera"
},
AssetPermissions: {
Copy: "Copy",
NoCopy: "No copy",
Transfer: "Transfer",
NoTransfer: "No transfer",
Modify: "Modify",
NoModify: "No modify"
},
Login: {
First: "First name",
Last: "Last name",
Password: "Password",
LogIn: "Log in",
Grid: "Grid",
Language: "Language",
LoadingSession: "Loading session data...",
SessionLoadFailed: "Error loading session data.",
Encrypting: "Encrypting login data...",
LoggingIn: "Logging in to Second Life...",
Error: "Error",
SomethingWrong: "Despite our best efforts, something has gone wrong.
Please try again later.",
Location: "Start Location",
Home: "My Home",
LastPlace: "My Last Location",
ArbitraryPlace: "" // HTML encoding not needed for the location list.
}
},
// Translated by Smiley Barry (TG)
he: {
Language: {
Direction: "rtl"
},
Friends: {
OnlineNotification: "#{name} כרגע #{status}.",
Online: "מחובר",
Offline: "מנותק",
FriendshipOffered: "#{name} הציע חברות. לאשר?",
YouAccept: "הסכמת לבקשת החברות של #{name}.",
YouDecline: "סירבת לבקשת החברות של #{name}."
},
InstantMessage: {
Typing: "#{name} מקליד הודעה כעת...",
OnlineFriends: "חברים מחוברים",
Send: "שלח",
WindowTitle: "הודעות מיידיות",
Profile: "פרופיל",
NewIMSession: "#{from} שלח לך הודעה מיידית חדשה."
},
AjaxLife: {
Precaching: "טוען מטמון...",
MOTD: "הודעת היום"
},
Map: {
TeleportConfirm: "האם אתה בטוח שברצונך לשגר את הדמות שלך אל #{sim} (#{x}, #{y})?",
RegionLabel: "אזור:",
PositionLabel: "מיקום:",
TeleportNoun: "שגר",
TeleportVerb: "שגר",
Teleporting: "משגר",
FocusYou: "התמקד במקומך",
Clear: "אפס",
FocusTarget: "התמקד במטרה",
HomeButton: "השתגר הביתה",
HomeConfirm: "האם אתה בטוח שברצונך לשגר את דמותך הביתה?",
TeleportRequest: "#{name} הציע לשגר אותך למקומו:
#{message}",
TeleportRequestTitle: "הצעת שיגור",
Teleportation: "שיגור",
TeleportSuccess: "השתגרת בהצלחה אל #{sim} (#{x}, #{y}, #{z})",
TeleportCancelled: "ביטלת את השיגור.",
TeleportError: "השיגור נכשל. נסה שנית בבקשה.",
WindowTitle: "מפה",
NoRegionGiven: "השרת נכשל לשלוח את שם האזור שאתה בו כרגע."
},
Network: {
LoggingOut: "מתנתק ויוצא...",
LogoutError: "אין אפשרות להתנתק בגלל תקלת שירות.",
LogoutSuccess: "נותקת בהצלחה.",
LogoutForced: "נותקת מהשרת:
#{reason}",
UnhandledMessage: "הודעה לא מוכרת",
EventQueueFailure: "רשימת האירועים נכשלה בעדכון.",
GenericSendError: "אירעה שגיאה בעת שליחת המידע.",
InventoryReceive: "#{name} נתן לך את הפריט #{item}",
Error: "שגיאה",
Disconnected: "נותקת"
},
StatusBar: {
Money: "כסף",
LindenDollarSymbol: "L$",
Loading: " טוען...",
MoneyReceived: "שילמו לך L$#{amount}.",
MoneyGiven: "אתה שילמת L$#{amount}."
},
SpatialChat: {
ThirdPersonShout: " צועק:",
SecondPersonShout: " צעק:",
ThirdPersonSay: " אמר:",
SecondPersonSay: " אמר:",
ThirdPersonWhisper: " לחש:",
SecondPersonWhisper: " לחש:",
You: "אתה",
Say: "אומר",
Whisper: "לוחש",
Shout: "צועק",
WindowTitle: "הודעות מקומיות"
},
Toolbar: {
ChatButton: "דבר",
IMButton: "הודעות מיידיות",
MapButton: "מפה",
SearchButton: "חפש",
LogoutButton: "התנתק",
LogoutTitle: "התנתק",
LogoutPrompt: "האם אתה בטוח שברצונך להתנתק?",
NearbyButton: "דמויות קרובות",
InventoryButton: "מאגר פריטים",
StatsButton: "סטטיסטיקות"
},
Widgets: {
Yes: "כן",
No: "לא",
Accept: "אשר",
Decline: "סרב",
OK: "אישור",
Cancel: "ביטול"
},
Search: {
WindowTitle: "חפש",
Searching: "מחפש...",
People: "אנשים"
},
Profile: {
WindowTitle: "פרופיל - #{name}",
Loading: "טוען...",
JoinDate: "הצטרף: #{date}",
Account: "חשבון:
#{type}",
PaymentInfoOnFile: "מידע תשלום נמצא",
PaymentInfoUsed: "מידע תשלום שומש לפחות פעם אחת",
LindenAccount: "מנהל שרתים",
NoPaymentInfo: "מידע תשלום לא נמצא",
Picks: "מקומות",
Interests: "תחביבים",
SecondLife: "חיים שניים",
FirstLife: "חיים ראשונים",
Groups: "קבוצות",
About: "אודות",
Name: "שם: #{name}",
Online: "מחובר",
Offline: "מנותק",
Partner: "בן/בת-זוג:
#{partner}",
None: "ריק",
IMButton: "שלח הודעה",
PayButton: "שלם",
PayDialogTitle: "משלם ל#{first} #{last}",
PayDialogPrompt: "כמה תרצה לשלם ל#{first} #{last}?",
InvalidAmount: "זהו סכום בלתי חוקי לשלם!",
FriendButton: "הוסף כחבר",
ConfirmFriendAdd: "האם אתה בטוח שברצונך להוסיף את #{first} #{last} כחבר?",
FriendshipOffered: "אתה הצעת ל#{first} #{last} חברות.",
TeleportButton: "הצע שיגור",
TeleportDialogTitle: "משגר #{first} #{last}",
TeleportDialogPrompt: "הכנס הודעה לכלול עם הצעת השיגור שלך:",
TeleportDefaultMessage: "הצטרף אליי ב#{sim}!",
DropInventory: "גרור פריט לפה"
},
Texture: {
DownloadFailed: "לא ניתן להוריד את הטקסטורה."
},
Number: {
ThousandSeparatorInterval: 3,
ThousandSeparator: ",",
DecimalPoint: "."
},
AvatarsNear: {
WindowTitle: "דמויות קרובות"
},
Inventory: {
WindowTitle: "מלאי אישי",
NullAssetTransfer: "התרחשה שגיאה בעת בקשת הנכס.",
OfferAccepted: "#{name} אישר את הצעת המלאי שלך.",
OfferDeclined: "#{name} סירב את הצעת המלאי שלך.",
NoFolderTransfer: "לצערנו, שליחת תיקיות אינה נתמכת כעת.",
NoNoTransferTransfer: "לצערנו, הפריט #{item} לא ניתן להעברה. כתוצאה מכך, הפריט שלך לא הועבר למשתמש.",
ConfirmTransfer: "האם אתה בטוח שברצונך לתת את הפריט #{item} למשתמש #{first} #{last}?",
ConfirmNoCopyTransfer: "#{item} לא ניתן להעתקה, אך ניתן להעברה. אם תמשיך בתהליך, העותק שלך ינתן למשתמש האחר.
האם אתה בטוח שברצונך לתת למשתמש #{first} #{last} את הפריט #{item}?",
ConfirmTransferTitle: "העברת פריטים",
Delete: "מחק",
Properties: "מאפיינים",
CreateFolder: "צור תיקיה חדשה",
EmptyTrash: "רוקן אשפה",
NewFolderName: "הכנס שם לתיקיה החדשה:",
FolderCreationFailed: "שגיאה התרחשה בעת יצירת התיקיה החדשה.",
ConfirmItemPurge: "האם אתה בטוח כי ברצונך למחוק לצמיתות את הפריט '#{item}'? לא תיתכן אפשרות שיחזור אם תמשיך.",
ConfirmEmptyTrash: "האם אתה בטוח כי ברצונך לרוקן את האשפה?",
Rename: "שנה שם",
RenameItem: "הכנס שם חדש:",
ScriptRestricted: "אתה צריך רשות שינוי בכדי לראות את קובץ התכנות הזה.",
CopyUUID: "העתק מזהה (UUID)"
},
InventoryDialogs: {
Texture: {
WindowTitle: "טקסטורה: #{name}"
},
Notecard: {
WindowTitle: "פתק: #{name}"
},
Script: {
WindowTitle: "קובץ תכנות: #{name}"
},
Landmark: {
Title: "שגר את דמותך למיקום",
Message: "האם אתה בטוח שברצונך לשגר את דמותך אל #{name}?"
},
Properties: {
Title: "מאפיינים - #{name}",
Name: "שם:",
Description: "תקציר:",
Creator: "יוצר:",
Owner: "בעלים:",
Acquired: "הושג:",
OwnerCan: "הבעלים יכול...:",
NextOwnerCan: "הבעלים הבאים יכולים...:",
MarkItem: "סמן פריט:",
ForSale: "למכירה",
Original: "מקורי",
Copy: "העתק",
Price: "מחיר:",
Profile: "פרופיל",
Unknown: "(לא ידוע)"
}
},
Stats: {
WindowTitle: "סטטיסטיקה",
Region: "שרת אזור",
FPS: "מהירות פריים לשניה",
TD: "מהירות שרת נוכחית מתוך מקסימום",
ScriptIPS: "הוראות תכנות לשניה",
Objects: "אובייקטים פרימיטיביים",
Scripts: "קובצי תכנות פעילים",
Agents: "משתמשים",
ChildAgents: "משתמשים בשרת שכן",
ALServer: "שרת תוכנה",
Sessions: "משתמשים בשרת תוכנה"
},
ScriptDialogs: {
PermissionRequestTitle: "הענקת רשות לקובץ תכנות",
PermissionRequestBody: "'#{object}', אובייקט אשר בעליו הם '#{owner}', רוצה לקבל את ההרשאה הבאה:
#{permission}
לאשר?",
DialogMessage: "הפריט '#{object}' של #{first} #{last} אומר:
#{message}",
DialogTitle: "דיאלוג מקובץ תכנות"
},
Permissions: {
Debit: "לקחת כסף (L$) ממך",
TakeControls: "לדעת על אילו מקשי תנועה אתה לוחץ",
Animate: "להניע את הדמות שלך באמצעות אנימציה",
Attach: "להתחבר באופן פיזי לדמותך",
ChangeLinks: "לחבר ולהינתק מאובייקטים אחרים",
TrackCamera: "לעקוב אחרי זווית המצלמה שלך",
ControlCamera: "לשלוט בזווית המצלמה שלך"
},
Login: {
First: "שם פרטי",
Last: "שם משפחה",
Password: "סיסמה",
LogIn: "התחבר",
Grid: "רשת",
Language: "שפת ממשק",
LoadingSession: "טוען את הנתונים שלך...",
SessionLoadFailed: "שגיאה בעת טעינת הנתונים שלך.",
Encrypting: "מצפין מידע...",
LoggingIn: "מתחבר...",
Error: "שגיאה",
SomethingWrong: "למרות כל נסיונותינו, משהו השתבש בעת החיבור.
אנא נסה שנית מאוחר יותר."
},
AssetPermissions: {
Copy: "מותר להעתיק",
NoCopy: "אסור להעתיק",
Transfer: "מותר להעביר",
NoTransfer: "אסור להעביר",
Modify: "מותר לשנות",
NoModify: "אסור לשנות"
}
},
// Translation by Alissa Sabre
ja: {
Friends: {
OnlineNotification: "#{name}は#{status}です。",
Online: "オンライン",
Offline: "オフライン",
FriendshipOffered: "#{name}がフレンド登録を希望しています。承諾しますか?",
YouAccept: "#{name}のフレンド登録を承諾しました。",
YouDecline: "#{name}からのフレンド登録を辞退しました。"
},
InstantMessage: {
Typing: "#{name}が入力中です...",
OnlineFriends: "オンラインのフレンド",
Send: "送る",
WindowTitle: "IM (インスタントメッセージ)",
Profile: "プロフィール",
NewIMSession: "#{from}からIMが来ました。"
},
AjaxLife: {
Precaching: "読み込み中...",
MOTD: "今日の一言"
},
Map: {
TeleportConfirm: "#{sim} (#{x}/#{y}) にテレポートしていいですか?",
RegionLabel: "地区:",
PositionLabel: "位置:",
TeleportNoun: "テレポート",
TeleportVerb: "テレポートする",
Teleporting: "テレポート中",
FocusYou: "自分に注目",
Clear: "クリア",
FocusTarget: "他の場所に注目",
HomeButton: "ホームに移動",
HomeConfirm: "ホームに移動していいですか?",
TeleportRequest: "#{name}がテレポートを誘っています:
#{message}",
TeleportRequestTitle: "テレポートの誘い",
Teleportation: "テレポート",
TeleportSuccess: "#{sim} (#{x}/#{y}/#{z}) へのテレポートは成功しました。",
TeleportCancelled: "テレポートは中断しました。",
TeleportError: "テレポートに失敗しました。また後で試してください。",
WindowTitle: "地図",
NoRegionGiven: "サーバからSIMの名前を獲得できませんでした。"
},
Network: {
LoggingOut: "ログアウトしています...",
LogoutError: "通信エラーによりログアウトに失敗しました。",
LogoutSuccess: "Second Lifeからログアウトしました。",
LogoutForced: "Second Lifeから強制ログアウトされました。
#{reason}",
UnhandledMessage: "無効なメッセージ",
EventQueueFailure: "イベントキューを更新できません。",
GenericSendError: "データ送信中にエラーが発生しました。",
InventoryReceive: "#{name}が#{item}を贈ってきました。",
Error: "エラー",
Disconnected: "切断しました。"
},
StatusBar: {
Money: "残高",
LindenDollarSymbol: "L$",
Loading: " 読み込み中 ...",
MoneyReceived: "L$#{amount}を受け取りました。",
MoneyGiven: "L$#{amount}を支払いました。"
},
SpatialChat: {
ThirdPersonShout: "の叫び:",
SecondPersonShout: "の叫び:",
ThirdPersonSay: ":",
SecondPersonSay: ":",
ThirdPersonWhisper: "のささやき:",
SecondPersonWhisper: "のささやき:",
You: "あなた",
Say: "言う",
Whisper: "ささやく",
Shout: "叫ぶ",
WindowTitle: "チャット"
},
Toolbar: {
ChatButton: "チャット",
IMButton: "IM",
MapButton: "地図",
SearchButton: "検索",
LogoutButton: "ログアウト",
LogoutTitle: "ログアウト",
LogoutPrompt: "本当にログアウトしたいのですか?",
NearbyButton: "近くの人",
InventoryButton: "持ち物",
StatsButton: "統計"
},
Widgets: {
Yes: "はい",
No: "いいえ",
Accept: "了承",
Decline: "辞退",
OK: "OK",
Cancel: "キャンセル"
},
Search: {
WindowTitle: "検索",
Searching: "検索中...",
People: "人々"
},
Profile: {
WindowTitle: "#{name}のプロフィール",
Loading: "読み込み中...",
JoinDate: "登録: #{date}",
Account: "アカウント:
#{type}",
PaymentInfoOnFile: "支払情報登録済み",
PaymentInfoUsed: "支払い実績あり",
LindenAccount: "リンデン社従業員",
NoPaymentInfo: "支払情報未登録",
Picks: "お勧め",
Interests: "興味",
SecondLife: "セカンドライフ",
FirstLife: "リアルライフ",
Groups: "グループ",
About: "基本情報",
Name: "名前: #{name}",
Online: "オンライン",
Offline: "オフライン",
Partner: "パートナー:
#{partner}",
None: "(なし)",
IMButton: "IM",
PayButton: "支払う",
PayDialogTitle: "#{first} #{last}への支払い",
PayDialogPrompt: "いくら#{first} #{last}に支払いますか?",
InvalidAmount: "支払い金額が不適当です!",
FriendButton: "フレンド登録",
ConfirmFriendAdd: "本当に#{first} #{last}をフレンド登録したいのですか?",
FriendshipOffered: "#{first} #{last}にフレンド登録を頼みました。",
TeleportButton: "テレポートに誘う",
TeleportDialogTitle: "#{first} #{last}をテレポートに誘う",
TeleportDialogPrompt: "テレポートを誘う一言:",
TeleportDefaultMessage: "Join me in #{sim}! / 私がいる#{sim}に来てください!",
DropInventory: "ここに持ち物をドロップ"
},
Texture: {
DownloadFailed: "テクスチャをダウンロードできませんでした。"
},
Number: {
ThousandSeparatorInterval: 3,
ThousandSeparator: ",",
DecimalPoint: "."
},
AvatarsNear: {
WindowTitle: "近くの人々"
},
Inventory: {
WindowTitle: "持ち物",
NullAssetTransfer: "アセット要求が失敗しました。",
OfferAccepted: "#{name}がアイテムを受け取りました。",
OfferDeclined: "#{name}がアイテムを辞退しました。",
NoFolderTransfer: "今のところ、フォルダごと渡すことはできません。",
NoNoTransferTransfer: "#{item}は譲渡不可です。他人に渡すことはできません。",
ConfirmTransfer: "#{first} #{last}に#{item}を渡そうとしています。間違いありませんか?",
ConfirmNoCopyTransfer: "#{item}はコピー不可です。他人に渡すと、あなたの手元には残りません。
#{first} #{last}に#{item}を渡していいですか?",
ConfirmTransferTitle: "持ち物を渡す",
Delete: "削除",
Properties: "プロパティ",
CreateFolder: "新しいフォルダを作る",
EmptyTrash: "ごみ箱を空にする",
NewFolderName: "フォルダの名前:",
FolderCreationFailed: "フォルダを作れませんでした。",
ConfirmItemPurge: "'#{item}'を完全に削除します。いいですか?",
ConfirmEmptyTrash: "ごみ箱の中のものを完全に削除します。いいですか?",
Rename: "名前の変更",
RenameItem: "新しい名前:",
ScriptRestricted: "このスクリプトを開くための許可が不足しています。",
CopyUUID: "UUIDをコピー"
},
InventoryDialogs: {
Texture: {
WindowTitle: "テクスチャ: #{name}"
},
Notecard: {
WindowTitle: "ノート: #{name}"
},
Script: {
WindowTitle: "スクリプト: #{name}"
},
Landmark: {
Title: "ランドマークにテレポート",
Message: "#{name}にテレポートしますか?"
},
Properties: {
Title: "#{name}のプロパティ",
Name: "名前:",
Description: "説明:",
Creator: "クリエーター:",
Owner: "オーナー:",
Acquired: "入手:",
OwnerCan: "できること:",
NextOwnerCan: "次のオーナーができること:",
MarkItem: "アイテムにマーク:",
ForSale: "販売用",
Original: "オリジナル",
Copy: "コピー",
Price: "料金:",
Profile: "プロフィール",
Unknown: "(不明)"
}
},
Stats: {
WindowTitle: "統計",
Region: "地区",
FPS: "FPS",
TD: "時間の乖離",
ScriptIPS: "スクリプト速度",
Objects: "オブジェクト",
Scripts: "実行中スクリプト",
Agents: "エージェント",
ChildAgents: "子エージェント",
ALServer: "AjaxLifeサーバ",
Sessions: "セション"
},
ScriptDialogs: {
PermissionRequestTitle: "スクリプトの権限",
PermissionRequestBody: "'#{owner}'が所有する'#{object}'が、以下の権限を求めています:
#{permission}
許可しますか?",
DialogMessage: "#{first} #{last}の'#{object}':
#{message}",
DialogTitle: "スクリプトからのメッセージ"
},
Permissions: {
Debit: "Lindenドル(L$)を徴収する",
TakeControls: "アバター操作介入する",
Animate: "アバターに動きをつける",
Attach: "アバターに装着したり外れたりする",
ChangeLinks: "他のオブジェクトとリンクしたり解除したりする",
TrackCamera: "カメラの状態を得る",
ControlCamera: "カメラを制御する"
},
Login: {
First: "ファーストネーム",
Last: "ラストネーム",
Password: "パスワード",
LogIn: "ログイン",
Grid: "グリッド",
Language: "言語",
LoadingSession: "セション情報を読込んでいます...",
SessionLoadFailed: "セション情報の読込みエラー",
Encrypting: "ログインデータの暗号処理中...",
LoggingIn: "Second Lifeに接続しています...",
Error: "エラー",
SomethingWrong: "全力を尽くしたのですが、何か問題が起きました。
また後で試してください。"
},
AssetPermissions: {
Copy: "コピー可",
NoCopy: "コピー不可",
Transfer: "再販/プレゼント可",
NoTransfer: "再販/プレゼント不可",
Modify: "修正可",
NoModify: "修正不可"
}
},
// by Aurelio A. Heckert (http://aurium.cjb.net)
pt_br: {
Friends: {
OnlineNotification: "#{name} está #{status}.",
Online: "on-line",
Offline: "off-line",
FriendshipOffered: "#{name} quer ser seu amigo. Você aceita?",
YouAccept: "Você aceitou #{name} como amigo.",
YouDecline: "Você rejeitou a amizade de #{name}."
},
InstantMessage: {
Typing: "#{name} está digitando...",
OnlineFriends: "Amigos On-line",
Send: "Enviar",
WindowTitle: "Mensagens Instantâneas",
Profile: "Profile",
NewIMSession: "#{from} lhe enviou uma nova mensagem instantânea."
},
AjaxLife: {
Precaching: "Pré cache...",
MOTD: "Mensagem do Dia"
},
Map: {
TeleportConfirm: "Você tem certeza de que quer teleportar-se para #{sim} (#{x}, #{y})?",
RegionLabel: "Região:",
PositionLabel: "Posição:",
TeleportNoun: "Teleporte",
TeleportVerb: "Teleportar",
Teleporting: "Teleportando",
FocusYou: "Foco em você",
Clear: "Limpar",
FocusTarget: "Foco no alvo",
HomeButton: "Ir para Casa",
HomeConfirm: "Tem certeza de que quer ir para casa?",
TeleportRequest: "#{name} está te oferecendo um teleporte:
#{message}",
TeleportRequestTitle: "Oferta de Teleporte",
Teleportation: "Teleportação",
TeleportSuccess: "Você foi teleportado com sucesso para #{sim} (#{x}, #{y}, #{z})",
TeleportCancelled: "Seu teleporte foi cancelado.",
TeleportError: "Seu teleporte falhou. Por favor, tente novamente depois.",
WindowTitle: "Mapa",
NoRegionGiven: "O servidor falhou ao enviar o nome do sim onde você está."
},
Network: {
LoggingOut: "Saindo...",
LogoutError: "Não foi possível sair do Second Life por erro na comunicação.",
LogoutSuccess: "Você saiu do Second Life.",
LogoutForced: "Você foi desconectado do Second Life:
#{reason}",
UnhandledMessage: "Mensagem Desconhecida",
EventQueueFailure: "A fila de eventos não pode ser atualizada.",
GenericSendError: "Um erro ocorreu enquanto os dados eram enviados.",
InventoryReceive: "#{name} lhe deu um(a) #{item}",
Error: "Erro",
Disconnected: "Desconectado"
},
StatusBar: {
Money: "Dinheiro",
LindenDollarSymbol: "L$",
Loading: " carregando...",
MoneyReceived: "Você recebeu L$#{amount}.",
MoneyGiven: "Você pagou L$#{amount}."
},
SpatialChat: {
ThirdPersonShout: " gritou:",
SecondPersonShout: " gritou:",
ThirdPersonSay: ":",
SecondPersonSay: ":",
ThirdPersonWhisper: " sussurrou:",
SecondPersonWhisper: " sussurrou:",
You: "Você",
Say: "Disse",
Whisper: "Sussurrar",
Shout: "Gritar",
WindowTitle: "Conversa local"
},
Toolbar: {
ChatButton: "Conversa",
IMButton: "Mensagens Instantâneas",
MapButton: "Mapa",
SearchButton: "Busca",
LogoutButton: "Sair",
LogoutTitle: "Sair",
LogoutPrompt: "Você tem certeza de que quer sair?",
NearbyButton: "Avatares Próximos",
InventoryButton: "Inventário",
StatsButton: "Status"
},
Widgets: {
Yes: "Sim",
No: "Não",
Accept: "Aceitar",
Decline: "Rejeitar",
OK: "OK",
Cancel: "Cancelar"
},
Search: {
WindowTitle: "Busca",
Searching: "Procurando...",
People: "Pessoas"
},
Profile: {
WindowTitle: "Profile - #{name}",
Loading: "carregando...",
JoinDate: "Membro desde: #{date}",
Account: "Conta:
#{type}",
PaymentInfoOnFile: "Informação de pagamento em arquivo",
PaymentInfoUsed: "Informação de pagamento usada",
LindenAccount: "Empregado da Linden Lab",
NoPaymentInfo: "Sem informação de pagamento",
Picks: "Fotos",
Interests: "Interesses",
SecondLife: "2ª Vida",
FirstLife: "1ª Vida",
Groups: "Grupos",
About: "Sobre",
Name: "Nome: #{name}",
Online: "On-line",
Offline: "Off-line",
Partner: "Parceiro:
#{partner}",
None: "Nenhum",
IMButton: "Mensagem Instantânea",
PayButton: "Pagar",
PayDialogTitle: "Pagando #{first} #{last}",
PayDialogPrompt: "Quanto você que pagar para #{first} #{last}?",
InvalidAmount: "Essa quantia de pagamento é invalida!",
FriendButton: "Adicionar como Amigo",
ConfirmFriendAdd: "Tem certeza que quer adicionar #{first} #{last} como amigo?",
FriendshipOffered: "Você ofereceu amizade para #{first} #{last}.",
TeleportButton: "Oferecer Teleporte",
TeleportDialogTitle: "Teleportando #{first} #{last}",
TeleportDialogPrompt: "Adicione uma mensagem à sua oferta de teleporte:",
TeleportDefaultMessage: "Encontre-me em #{sim}!",
DropInventory: "Solte o inventário aqui"
},
Texture: {
DownloadFailed: "Não foi possível baixar a textura."
},
Number: {
ThousandSeparatorInterval: 3,
ThousandSeparator: ",",
DecimalPoint: "."
},
AvatarsNear: {
WindowTitle: "Avatares Próximos"
},
Inventory: {
WindowTitle: "Inventário",
NullAssetTransfer: "Uma requisição falhou.",
OfferAccepted: "#{name} aceitou a sua oferta de inventário.",
OfferDeclined: "#{name} rejeitou a sua oferta de inventário.",
NoFolderTransfer: "Infelizmente, as pastas selecionadas ainda não são suportadas.",
NoNoTransferTransfer: "#{item} não é transferível, portanto não pode ser dado.",
ConfirmTransfer: "Você tem certeza de que quer dar #{item} para #{first} #{last}?",
ConfirmNoCopyTransfer: "#{item} não é copiável. Se você der isso mesmo assim, você perderá sua cópia.
Você gostaria de dar o item #{item} para #{first} #{last}?",
ConfirmTransferTitle: "Transferir inventário",
Delete: "Delete",
Properties: "Propiedades",
CreateFolder: "Criar nova pasta",
EmptyTrash: "Esvaziar lixeira",
NewFolderName: "Insira um nome para a pasta:",
FolderCreationFailed: "Não foi possível criar a nova pasta.",
ConfirmItemPurge: "Você tem certeza de que quer apagar '#{item}' permanentemente?",
ConfirmEmptyTrash: "Você tem certeza de que quer apagar a lixeira?",
Rename: "Renomear",
RenameItem: "Insira um novo nome:",
ScriptRestricted: "Você precisa de mais permissões para abrir esse script.",
CopyUUID: "Copiar UUID"
},
InventoryDialogs: {
Texture: {
WindowTitle: "Textura: #{name}"
},
Notecard: {
WindowTitle: "Cartão: #{name}"
},
Script: {
WindowTitle: "Script: #{name}"
},
Landmark: {
Title: "Teleporte para local marcado",
Message: "Tem certeza de que quer teleportar-se para #{name}?"
},
Properties: {
Title: "Propriedades - #{name}",
Name: "Nome:",
Description: "Descrição:",
Creator: "Criador:",
Owner: "Dono:",
Acquired: "Adquirido:",
OwnerCan: "Dono pode:",
NextOwnerCan: "Próximo dono poderá:",
MarkItem: "Fazer item:",
ForSale: "A venda",
Original: "Original",
Copy: "Copia",
Price: "Preço:",
Profile: "Profile",
Unknown: "(desconhecido)"
}
},
Stats: {
WindowTitle: "Status",
Region: "Região",
FPS: "FPS",
TD: "Dilatação do Tempo",
ScriptIPS: "Script IPS",
Objects: "Objetos",
Scripts: "Scripts Ativos",
Agents: "Agentes",
ChildAgents: "Agentes Filhos",
ALServer: "Servidor AjaxLife",
Sessions: "Sessões"
},
ScriptDialogs: {
PermissionRequestTitle: "Requisição de permissão para script",
PermissionRequestBody: "'#{object}', um objeto de '#{owner}', gostaria de:
#{permission}
Ok para você?",
DialogMessage: "'#{object}' de #{first} #{last}:
#{message}",
DialogTitle: "Diálogo de Script"
},
Permissions: {
Debit: "Receber Linden Dollars (L$) de você",
TakeControls: "Agir em seus controles",
Animate: "Animar seu avatar",
Attach: "Anexar em seu avatar",
ChangeLinks: "Linkar e deslinkar de outros objetos",
TrackCamera: "Puxar sua câmera",
ControlCamera: "Controlar sua câmera"
},
Login: {
First: "Primeiro nome",
Last: "Último nome",
Password: "Senha",
LogIn: "Entrar",
Grid: "Grid",
Language: "Língua",
LoadingSession: "Carregando dados da sessão...",
SessionLoadFailed: "Erro ao carregar dados da sessão.",
Encrypting: "Encriptando dados de login...",
LoggingIn: "Entrando no Second Life...",
Error: "Erro",
SomethingWrong: "Apesar dos nossos esforços, algo correu de errado.
Por favor, tente novamente mais tarde."
},
AssetPermissions: {
Copy: "Copiar",
NoCopy: "Não copiar",
Transfer: "Transferir",
NoTransfer: "Não transferir",
Modify: "Modificar",
NoModify: "Não modificar"
}
},
// Mariel Voyunicef
es: {
Friends: {
OnlineNotification: "#{name} se ha #{status}.",
Online: "conectado",
Offline: "desconectado",
FriendshipOffered: "#{name} te ha ofrecido su amistad. ¿Vas a aceptar?",
YouAccept: "Aceptaste a #{name} como un amigo.",
YouDecline: "Declinaste el ofrecimiento de amistad de #{name}."
},
InstantMessage: {
Typing: "#{name} está escribiendo...",
OnlineFriends: "Amigos conectados",
Send: "Enviar",
WindowTitle: "Mensajes instantáneos",
Profile: "Perfil"
},
AjaxLife: {
Precaching: "Preparando el precache...",
MOTD: "Mensaje del día"
},
Map: {
TeleportConfirm: "¿Estás seguro de querer teletransportarte a #{sim} (#{x}, #{y})?",
RegionLabel: "Región:",
PositionLabel: "Posición:",
TeleportNoun: "Teletransportación",
TeleportVerb: "Teletransportar",
Teleporting: "Teletransportando",
FocusYou: "Enfocar sobre ti",
Clear: "Limpiar",
FocusTarget: "Enfocar el destino",
HomeButton: "Ir a lugar de inicio",
HomeConfirm: "¿Estás seguro de querer ir a tu lugar de inicio?",
TeleportRequest: "#{name} te ha ofrecido teletransportarte:
#{message}",
TeleportRequestTitle: "Ofrecimiento de teletransportación",
Teleportation: "Teletransportación",
TeleportSuccess: "Has sido teletransportado con éxito a #{sim} (#{x}, #{y}, #{z})",
TeleportCancelled: "Tu teletransportación fue cancelada.",
TeleportError: "Tu teletransportación no tuvo éxito. Por favor intenta de nuevo más tarde.",
WindowTitle: "Mapa",
NoRegionGiven: "El servidor no mandó el nombre del simulador en el que estás."
},
Network: {
LoggingOut: "Desconectando...",
LogoutError: "No se pudo desconectar de Second Life por un error de comunicación.",
LogoutSuccess: "Te has desconectado de Second Life.",
LogoutForced: "Has sido desconectado de Second Life:
#{reason}",
UnhandledMessage: "Mensaje no procesado",
EventQueueFailure: "La fila de eventos en espera no pudo ser actualizada.",
GenericSendError: "Un error ocurrió mientras se enviaba los datos.",
InventoryReceive: "#{name} te dio #{item}",
Error: "Error",
Disconnected: "Desconectado"
},
StatusBar: {
Money: "Dinero",
LindenDollarSymbol: "L$",
Loading: " cargando...",
MoneyReceived: "Fuiste pagado L$#{amount}.",
MoneyGiven: "Pagaste L$#{amount}."
},
SpatialChat: {
ThirdPersonShout: " grita:",
SecondPersonShout: " gritas:",
ThirdPersonSay: ":",
SecondPersonSay: ":",
ThirdPersonWhisper: " susurra:",
SecondPersonWhisper: " susurras:",
You: "Tú",
Say: "Decir",
Whisper: "Susurrar",
Shout: "Gritar",
WindowTitle: "Chat local"
},
Toolbar: {
ChatButton: "Chat",
IMButton: "Mensajes instantáneos",
MapButton: "Mapa",
SearchButton: "Buscar",
LogoutButton: "Desconectar",
LogoutPrompt: "¿Estás seguro de querer desconectarte?",
NearbyButton: "Avatars cercanos",
InventoryButton: "Inventario",
StatsButton: "Estadísticas"
},
Widgets: {
Yes: "Sí",
No: "No",
Accept: "Aceptar",
Decline: "Declinar",
OK: "OK",
Cancel: "Cancelar"
},
Search: {
WindowTitle: "Buscar",
Searching: "Buscando...",
People: "Gente"
},
Profile: {
WindowTitle: "Perfil - #{name}",
Loading: "Cargando...",
JoinDate: "Creación: #{date}",
Account: "Cuenta:
#{type}",
PaymentInfoOnFile: "Información de pago registrada",
PaymentInfoUsed: "Información de pago usada",
LindenAccount: "Empleado de Linden Lab",
NoPaymentInfo: "Sin información de pago",
Picks: "Favoritos",
Interests: "Intereses",
SecondLife: "2da vida",
FirstLife: "1a vida",
Groups: "Grupos",
About: "Acerca",
Name: "Nombre: #{name}",
Online: "Conectado",
Offline: "Desconectado",
Partner: "Pareja:
#{partner}",
None: "Ninguno",
IMButton: "Mensaje instantáneo",
PayButton: "Pagar",
PayDialogTitle: "Pagando #{first} #{last}",
PayDialogPrompt: "¿Cuánto le quieres pagar a #{first} #{last}?",
InvalidAmount: "¡Ésa es una cantidad a pagar inválida!",
FriendButton: "Agregar amigo",
ConfirmFriendAdd: "¿Estás seguro de que quieres agregar a #{first} #{last} como amigo?",
FriendshipOffered: "Le has ofrecido a #{first} #{last} tu amistad.",
TeleportButton: "Ofrecer TP",
TeleportDialogTitle: "Teletransportando a #{first} #{last}",
TeleportDialogPrompt: "Escribe un mensaje para agregar a tu ofrecimiento de teletransportación:",
TeleportDefaultMessage: "¡Ven conmigo a #{sim}!"
},
Texture: {
DownloadFailed: "No se pudo descargar la textura."
},
Number: {
ThousandSeparatorInterval: 3,
ThousandSeparator: ",",
DecimalPoint: "."
},
AvatarsNear: {
WindowTitle: "Avatars que están cerca"
},
Inventory: {
WindowTitle: "Inventario",
NullAssetTransfer: "El pedido de un recurso falló.",
OfferAccepted: "#{name} aceptó tu ofrecimiento de inventario.",
OfferDeclined: "#{name} declinó tu ofrecimiento de inventario.",
NoFolderTransfer: "Desafortunadamente, todavía no se puede dar carpetas enteras.",
NoNoTransferTransfer: "'#{item}' es de no transferencia, por lo que no lo puedes transferir.",
ConfirmTransfer: "¿Estás seguro de que quieres darle #{item} a #{first} #{last}?",
ConfirmNoCopyTransfer: "#{item} no se puede copiar. Si lo das, vas a perder tu copia.
¿Le quieres dar a #{first} #{last} #{item}?",
ConfirmTransferTitle: "Transferencia de inventario"
},
InventoryDialogs: {
Texture: {
WindowTitle: "Textura: #{name}"
},
Notecard: {
WindowTitle: "Nota: #{name}"
},
Script: {
WindowTitle: "Script: #{name}"
},
Landmark: {
Title: "Teletransportar a punto de referencia",
Message: "¿Estás seguro de querer teletransportarte a #{name}?"
}
},
Stats: {
WindowTitle: "Estadísticas",
Region: "Región",
FPS: "FPS",
TD: "Dilatación de tiempo",
ScriptIPS: "Script IPS",
Objects: "Objetos",
Scripts: "Scripts activos",
Agents: "Agentes",
ChildAgents: "Agents tipo child",
ALServer: "Servidor de AjaxLife",
Sessions: "Sesiones"
},
ScriptDialogs: {
PermissionRequestTitle: "Pedido de permiso de script",
PermissionRequestBody: "'#{object}', un objeto que pertenece a '#{owner}', quiere que:
#{permission}
¿Está bien?",
DialogMessage: "El '#{object}' de #{first} #{last}:
#{message}",
DialogTitle: "Diálogo de script"
},
Permissions: {
Debit: "Tomar dólares Linden (L$) de tu cuenta",
TakeControls: "Actuar conforme a las entradas de control",
Animate: "Animar tu avatar",
Attach: "Adjuntar a tu avatar",
ChangeLinks: "Unir y separar de otros objetos",
TrackCamera: "Sigue a tu cámara",
ControlCamera: "Controla tu cámara"
},
Login: {
First: "Nombre",
Last: "Apellido",
Password: "Contraseña",
LogIn: "Conectar",
Grid: "Grid",
Language: "Idioma",
LoadingSession: "Cargando datos de sesión...",
SessionLoadFailed: "Error cargando datos de sesión.",
Encrypting: "Encriptando datos de sesión...",
LoggingIn: "Entrando a Second Life...",
Error: "Error",
SomethingWrong: "A pesar de nuestros más grandes esfuerzos, algo se equivocó.
Por favor intenta de nuevo más tarde."
}
},
// Arthur Kokcharov (www.secondforum.de)
de: {
Friends: {
OnlineNotification: "#{name} ist #{status}.",
Online: "online",
Offline: "offline",
FriendshipOffered: "#{name} bietet Dir Freundschaft an. Willst Du sie akzeptieren?",
YouAccept: "Du hast #{name} als Freund akzeptiert.",
YouDecline: "Du hast #{name} als Freund abgelehnt."
},
InstantMessage: {
Typing: "#{name} tippt...",
OnlineFriends: "Freunde online",
Send: "Senden",
WindowTitle: "Instant Messages",
Profile: "Profil",
NewIMSession: "#{from} hat Dir eine neue Nachricht."
},
AjaxLife: {
Precaching: "Lädt...",
MOTD: "News des Tages"
},
Map: {
TeleportConfirm: "Möchtest Du Dich wirklich zum #{sim} (#{x}, #{y}) teleportieren?",
RegionLabel: "Region:",
PositionLabel: "Position:",
TeleportNoun: "Teleport",
TeleportVerb: "Teleport",
Teleporting: "Teleport",
FocusYou: "Meine Position",
Clear: "Löschen",
FocusTarget: "Ziel anzeigen",
HomeButton: "Nach Hause",
HomeConfirm: "Möchtest Du wirklich nach Hause?",
TeleportRequest: "#{name} bietet Dir einen Teleport an:
#{message}",
TeleportRequestTitle: "Teleport Angebot",
Teleportation: "Teleport",
TeleportSuccess: "Du wurdest erfolgreich nach #{sim} (#{x}, #{y}, #{z}) teleportiert",
TeleportCancelled: "Dein Teleport wurde leider abgebrochen.",
TeleportError: "Du konntest leider nicht teleporteirt werden. Bitte versuche es später nochmal.",
WindowTitle: "Karte",
NoRegionGiven: "Der Server konnte die Sim auf der Du Dich gerade befindest nicht ermitteln."
},
Network: {
LoggingOut: "Meldet ab...",
LogoutError: "Du konntest Dich wegen einem Kommunikationsfehler nicht abmelden.",
LogoutSuccess: "Du wurdest von Second Life abgemeldet.",
LogoutForced: "Du wurdest von Second Life abgemeldet:
#{reason}",
UnhandledMessage: "Unhandled message",
EventQueueFailure: "Die Anfrage konnte nicht aktualisiert werden.",
GenericSendError: "Ein Fehler während des Sendens der Daten.",
InventoryReceive: "#{name} gab Dir #{item}",
Error: "Fehler",
Disconnected: "Verbindung wurde getrennt."
},
StatusBar: {
Money: "Geld",
LindenDollarSymbol: "L$",
Loading: " lädt...",
MoneyReceived: "Du hast L$#{amount} bekommen.",
MoneyGiven: "Du hast L$#{amount} bezahlt."
},
SpatialChat: {
ThirdPersonShout: " schreit:",
SecondPersonShout: " schreist:",
ThirdPersonSay: ":",
SecondPersonSay: ":",
ThirdPersonWhisper: " flüstert:",
SecondPersonWhisper: " flüsterst:",
You: "Du",
Say: "sagen",
Whisper: "flüstern",
Shout: "schreien",
WindowTitle: "Chat Verlauf"
},
Toolbar: {
ChatButton: "Chat",
IMButton: "Unterhalten",
MapButton: "Karte",
SearchButton: "Suchen",
LogoutButton: "Abmelden",
LogoutTitle: "Abmelden",
LogoutPrompt: "Möchtest Du Dich wirklich abmelden?",
NearbyButton: "Avatare in Deiner Nähe",
InventoryButton: "Inventar",
StatsButton: "Status"
},
Widgets: {
Yes: "Ja",
No: "Nein",
Accept: "Akzeptiert",
Decline: "Abgelehnt",
OK: "OK",
Cancel: "Abbrechen"
},
Search: {
WindowTitle: "Suchen",
Searching: "Suchen...",
People: "Leute"
},
Profile: {
WindowTitle: "Profil - #{name}",
Loading: "Laden...",
JoinDate: "Geboren am: #{date}",
Account: "Konto:
#{type}",
PaymentInfoOnFile: "Zahlungsinfo verwendete",
PaymentInfoUsed: "Zahlungsinfo verwendet",
LindenAccount: "Linden Lab Mitarbeiter",
NoPaymentInfo: "Keine Zahlungsinfo verwendet",
Picks: "Foto",
Interests: "Interessen",
SecondLife: "2nd Life",
FirstLife: "1st Life",
Groups: "Gruppen",
About: "Info",
Name: "Name: #{name}",
Online: "Online",
Offline: "Offline",
Partner: "Partner:
#{partner}",
None: "",
IMButton: "Instant Message",
PayButton: "Zahlen",
PayDialogTitle: " Zahle #{first} #{last}",
PayDialogPrompt: "Wieviel möchtest Du #{first} #{last} bezahlen?",
InvalidAmount: "Die ist eine unzulässige Menge, zum bezahlen!",
FriendButton: "Als Freund hinzufügen",
ConfirmFriendAdd: "Bist Du Dir sicher, dass Du #{first} #{last} als Freund hinzufügen möchtest?",
FriendshipOffered: "Du hast #{first} #{last} die Freundscaft angebotren.",
TeleportButton: "Teleport anbieten",
TeleportDialogTitle: " #{first} #{last} einen Teleport anbieten.",
TeleportDialogPrompt: "Schreibe eine Message zu Deinem Teleport:",
TeleportDefaultMessage: "Besuche mich auf #{sim}!",
DropInventory: "Inventar hier absetzen"
},
Texture: {
DownloadFailed: "Die Texture konnte nicht heruntergeladen werden."
},
Number: {
ThousandSeparatorInterval: 3,
ThousandSeparator: ",",
DecimalPoint: "."
},
AvatarsNear: {
WindowTitle: "Avatare in Deiner Nähe."
},
Inventory: {
WindowTitle: "Inventar",
NullAssetTransfer: "Eine betimmte Anfrage scheiterte.",
OfferAccepted: "#{name} hat ihr Inventarangebot angenommen.",
OfferDeclined: "#{name} hat ihr Inventarangebot abgelehnt.",
NoFolderTransfer: "Leider ist das Verschieben des Ordner momentan nicht möglich.",
NoNoTransferTransfer: "'#{item}' ist no transfer, so kann es nicht verschickt werden.",
ConfirmTransfer: "Bis Du Dir sicher, dass Du #{item} an #{first} #{last} geben möchtest?",
ConfirmNoCopyTransfer: "#{item} kann nicht kopiert werden. Wenn Du das Objekt hergibst verlierst Du Deine Kopie.
Willst Du #{first} #{last} #{item} geben?",
ConfirmTransferTitle: "Inventar transfer",
Delete: "Löschen",
Properties: "Eigenschaften",
CreateFolder: "Neuen Ordner erstellen",
EmptyTrash: "Mülleimer leeren",
NewFolderName: "Name des neuen Ordners:",
FolderCreationFailed: "Es konnte kein neuer Ordner erstellt werden.",
ConfirmItemPurge: "Bist Du sicher, dass Du '#{item} permanent löschen möchtest'?",
ConfirmEmptyTrash: "Bist Du sicher, dass Du den Mülleimer leeren möchtest?",
Rename: "Umbennen",
RenameItem: "Trage den neuen Namen ein:",
ScriptRestricted: "Du hast nicht genügend Rechte das Skript zu öffnen.",
CopyUUID: "Kopiere die UUID"
},
InventoryDialogs: {
Texture: {
WindowTitle: "Textur: #{name}"
},
Notecard: {
WindowTitle: "Notiz: #{name}"
},
Script: {
WindowTitle: "Skript: #{name}"
},
Landmark: {
Title: "Teleport zum Landmark",
Message: "Willst Du Dich wirklich nach #{name} teleportieren?"
},
Properties: {
Title: "Eigenschaften - #{name}",
Name: "Name:",
Description: "Beschreibung:",
Creator: "Ersteller:",
Owner: "Eigentümer:",
Acquired: "Gruppe:",
OwnerCan: "Der Eigentümer kann:",
NextOwnerCan: "Der nächste Eigentümer kann:",
MarkItem: "Objekt merken:",
ForSale: "Zu verkaufen",
Original: "Original",
Copy: "Kopie",
Price: "Preis:",
Profile: "Profil",
Unknown: "(unbekannt)"
}
},
Stats: {
WindowTitle: "Status",
Region: "Region",
FPS: "FPS",
TD: "Time Dilation",
ScriptIPS: "Script IPS",
Objects: "Objekte",
Scripts: "Active Skripte",
Agents: "Agenten",
ChildAgents: "Child Agenten",
ALServer: "AjaxLife Server",
Sessions: "Sessions"
},
ScriptDialogs: {
PermissionRequestTitle: "Script permission request",
PermissionRequestBody: "'#{object}', ein Objekt von '#{owner}', würde gerne:
#{permission}
Ist das ok?",
DialogMessage: "#{first} #{last}'s '#{object}':
#{message}",
DialogTitle: "Script dialog"
},
Permissions: {
Debit: "Linden Dollars (L$) von Dir nehmen",
TakeControls: "Ihre Steuerelemente beeinflussen",
Animate: "Ihren Avatar animieren",
Attach: "sich an Ihrem Avatar festhalten",
ChangeLinks: "Verlinken von Objekten",
TrackCamera: "Kamera finden",
ControlCamera: "Kamera kontrollieren"
},
Login: {
First: "Vorname",
Last: "Nachname",
Password: "Passwort",
LogIn: "Einloggen",
Grid: "Grid",
Language: "Sprache",
LoadingSession: "Daten laden...",
SessionLoadFailed: "Fehler beim Laden der Daten.",
Encrypting: "Logindaten verschlüsseln...",
LoggingIn: "Logging in Second Life...",
Error: "Fehler",
SomethingWrong: "Wir haben unser Bestes versucht, aber etwas ging hier schief.
Versuche es später noch einmal."
}
},
fr: {
Friends: {
OnlineNotification: "#{name} est #{status}.",
Online: "online",
Offline: "offline",
FriendshipOffered: "#{name} vous propose d'être son ami. Acceptez vous ?",
YouAccept: "Vous avez accepté #{name} comme ami.",
YouDecline: "vous avez refusé #{name} comme ami."
},
InstantMessage: {
Typing: "#{name} tape un message...",
OnlineFriends: "Amis online",
Send: "Envoyé",
WindowTitle: "Messages instantanés",
Profile: "Profil"
},
AjaxLife: {
Precaching: "Mise en cache...",
MOTD: "Message du jour"
},
Map: {
TeleportConfirm: "Êtes vous sur de vouloir vous téléporter vers #{sim} (#{x}, #{y})?",
RegionLabel: "Region:",
PositionLabel: "Position:",
TeleportNoun: "Teleportation",
TeleportVerb: "Teleporter",
Teleporting: "Teleportation",
FocusYou: "Focus sur vous",
Clear: "Nettoyer",
FocusTarget: "Focus sur la destination",
HomeButton: "Aller vers Home",
HomeConfirm: "Êtes vous sur de vouloir aller vers Home ?",
TeleportRequest: "#{name} vous invite à vous téléporter:
#{message}",
TeleportRequestTitle: "demande de téléportation",
Teleportation: "Teleportation",
TeleportSuccess: "Vous vous êtes téléporté avec succès vers #{sim} (#{x}, #{y}, #{z})",
TeleportCancelled: "Votre téléportation a été annulée.",
TeleportError: "Votre téléportation n'a pas fontionné. Essayez plus tard.",
WindowTitle: "carte",
NoRegionGiven: "Le serveur n'a pas réussi à envoyé de le nom de la sim dans laquelle vous êtes."
},
Network: {
LoggingOut: "déconnexion...",
LogoutError: "Ne peut pas se déconnecter de Second Life, du à un problème de communication.",
LogoutSuccess: "Vous êtes déconnectés de Second Life.",
LogoutForced: "Vous avez été déconnecté de Second Life:
#{reason}",
UnhandledMessage: "Unhandled message",
EventQueueFailure: "La file des évènements n'a pas pu être mise à jour.",
GenericSendError: "Un erreur est survenue en envoyant les données.",
InventoryReceive: "#{name} vous a donné #{item}",
Error: "Erreur",
Disconnected: "Déconnecté"
},
StatusBar: {
Money: "Argent",
LindenDollarSymbol: "L$",
Loading: " loading...",
MoneyReceived: "Vous avez été payé #{amount} L$.",
MoneyGiven: "Vous avez payé #{amount} L$."
},
SpatialChat: {
ThirdPersonShout: " crie:",
SecondPersonShout: " crie:",
ThirdPersonSay: ":",
SecondPersonSay: ":",
ThirdPersonWhisper: " chuchote :",
SecondPersonWhisper: " chuchote :",
You: "Vous",
Say: "Dites",
Whisper: "Chuchotez",
Shout: "criez",
WindowTitle: "Chat local"
},
Toolbar: {
ChatButton: "Chat",
IMButton: "Messagerie instantanée",
MapButton: "Carte",
SearchButton: "Recherche",
LogoutButton: "Déconnexion",
LogoutTitle: "Déconnexion",
LogoutPrompt: "Êtes vous sur de vouloir vous déconnecter ?",
NearbyButton: "Avatars autour de vous",
InventoryButton: "Inventaire",
StatsButton: "Stats"
},
Widgets: {
Yes: "Oui",
No: "Non",
Accept: "Accepter",
Decline: "Refuser",
OK: "OK",
Cancel: "Annuler"
},
Search: {
WindowTitle: "Recherche",
Searching: "recherche...",
People: "Personnes"
},
Profile: {
WindowTitle: "Profil - #{name}",
Loading: "Loading...",
JoinDate: "Inscrit: #{date}",
Account: "Compte:
#{type}",
PaymentInfoOnFile: "Informations paiement sur le fichier",
PaymentInfoUsed: "Information paiement utilisée",
LindenAccount: "Employé Linden Lab",
NoPaymentInfo: "Pa d'information paiement",
Picks: "Picks",
Interests: "Interêts",
SecondLife: "2eme vie",
FirstLife: "1e vie",
Groups: "Groupes",
About: "A propos",
Name: "Nom: #{name}",
Online: "Online",
Offline: "Offline",
Partner: "Partenaire:
#{partner}",
None: "Aucun",
IMButton: "Message instantané",
PayButton: "Payer",
PayDialogTitle: "Payer #{first} #{last}",
PayDialogPrompt: "Combien voulez vous payer #{first} #{last}?",
InvalidAmount: "Mauvais montant à payer!",
FriendButton: "Ajouter comme ami",
ConfirmFriendAdd: "Êtes vous sur de vouloir ajouter #{first} #{last} comme ami ?",
FriendshipOffered: "Vous avez demandé à #{first} #{last} d'être votre ami.",
TeleportButton: "Inviter TP",
TeleportDialogTitle: "Teleportation de #{first} #{last}",
TeleportDialogPrompt: "Entrer un message à envoyer avec votre offre de téléportation:",
TeleportDefaultMessage: "Retrouve moi à #{sim}!"
},
Texture: {
DownloadFailed: "Impossible de télécharger la texture."
},
Number: {
ThousandSeparatorInterval: 3,
ThousandSeparator: " ",
DecimalPoint: ","
},
AvatarsNear: {
WindowTitle: "Avatars autour de vous"
},
Inventory: {
WindowTitle: "Inventaire",
NullAssetTransfer: "Une requête à échoué.",
OfferAccepted: "#{name} a accepté votre offre.",
OfferDeclined: "#{name} a refusé votre offre.",
NoFolderTransfer: "Malheureusement, donner des répertoires n'est pas encore supporté.",
NoNoTransferTransfer: "'#{item}' est no-transfer, donc ne peut pas être donné.",
ConfirmTransfer: "Êtes vous sur de vouloir donner #{item} à #{first} #{last}?",
ConfirmNoCopyTransfer: "#{item} n'est pas copiable. Si vous le donnez, vous perdrez votre copie.
Voulez vous donner #{item} à #{first} #{last} ?",
ConfirmTransferTitle: "Transfert d'inventaire"
},
InventoryDialogs: {
Texture: {
WindowTitle: "Texture: #{name}"
},
Notecard: {
WindowTitle: "Notecard: #{name}"
},
Script: {
WindowTitle: "Script: #{name}"
},
Landmark: {
Title: "Se téléporter vers le landmark",
Message: "Êtes vous sur de vouloir vous téléporter vers #{name}?"
}
},
Stats: {
WindowTitle: "Stats",
Region: "Région",
FPS: "FPS",
TD: "Dilation temporelle",
ScriptIPS: "Script IPS",
Objects: "Objets",
Scripts: "Scripts actifs",
Agents: "Agents",
ChildAgents: "Child Agents",
ALServer: "Serveur AjaxLife",
Sessions: "Sessions"
},
ScriptDialogs: {
PermissionRequestTitle: "Requête de permission du script",
PermissionRequestBody: "'#{object}', un objet détenu par '#{owner}', voudrait:
#{permission}
Est ce d'accord ?",
DialogMessage: "'#{object}' de #{first} #{last} :
#{message}",
DialogTitle: "Script dialog"
},
Permissions: {
Debit: "Vous retire des Linden Dollars (L$) de votre capital",
TakeControls: "Agit sur le controle",
Animate: "Anime votre avatar",
Attach: "Attache à votre avatar",
ChangeLinks: "Lier et délier depuis d'autres objets",
TrackCamera: "Piste votre caméra",
ControlCamera: "Controle votre caméra"
},
Login: {
First: "Prénom",
Last: "Nom",
Password: "Mot de passe",
LogIn: "Se connecter",
Grid: "Grille",
Language: "Langue",
LoadingSession: "Chargement des données de la session...",
SessionLoadFailed: "Erreur lors du chargement des données de la session.",
Encrypting: "cryptage des données de connexion...",
LoggingIn: "Connexion à Second Life...",
Error: "Erreur",
SomethingWrong: "Malgré tous nos efforts, quelquechose ne fonctionne pas.
Veuillez essayer plus tard."
}
},
// Translated by Roc Furse
nl: {
Language: {
Direction: "ltr"
},
Friends: {
OnlineNotification: "#{name} is #{status}.",
Online: "online",
Offline: "offline",
FriendshipOffered: "#{name} heeft vriendschap aangeboden. Wil je het aanbod accepteren?",
YouAccept: "Je hebt #{name} geaccepteerd als vriend.",
YouDecline: "Je hebt #{name}'s aanbod voor vriendschap afgewezen."
},
InstantMessage: {
Typing: "#{name} is aan het typen...",
OnlineFriends: "Online vrienden",
Send: "Versturen",
WindowTitle: "Berichten",
Profile: "Profiel",
NewIMSession: "#{from} heeft je een bericht gestuurd."
},
AjaxLife: {
Precaching: "Buffer vullen...",
MOTD: "Bericht van de dag"
},
Map: {
TeleportConfirm: "Weet je zeker dat je wilt teleporteren naar #{sim} (#{x}, #{y})?",
RegionLabel: "Gebied:",
PositionLabel: "Positie:",
TeleportNoun: "Teleport",
TeleportVerb: "Teleporteren",
Teleporting: "Teleporteren",
FocusYou: "Toon jou",
Clear: "Wissen",
FocusTarget: "Toon doel",
HomeButton: "Ga naar huis",
HomeConfirm: "Weet je zeker dat je naar huis wilt teleporteren?",
TeleportRequest: "#{name} heeft je een teleport aangeboden:
#{message}",
TeleportRequestTitle: "Teleport aanbod",
Teleportation: "Teleportatie",
TeleportSuccess: "Je bent succesvol geteleporteerd naar #{sim} (#{x}, #{y}, #{z})",
TeleportCancelled: "Je teleport is afgebroken.",
TeleportError: "Je teleport is niet gelukt. Probeer het later nog eens.",
WindowTitle: "Kaart",
NoRegionGiven: "De naam van de huidige sim is niet ontvangen van de server."
},
Network: {
LoggingOut: "Bezig met uitloggen...",
LogoutError: "Kon Second Life niet verlaten vanwege een communicatie fout.",
LogoutSuccess: "Je hebt Second Life verlaten.",
LogoutForced: "Je hebt Second Life verlaten:
#{reason}",
UnhandledMessage: "Niet verwerkbaar bericht",
EventQueueFailure: "De gebeurtenis-wachtrij kon niet worden bijgewerkt.",
GenericSendError: "Bij het versturen van gegevens is een fout opgetreden.",
InventoryReceive: "#{name} gaf je #{item}",
Error: "Fout",
Disconnected: "Verbinding verbroken"
},
StatusBar: {
Money: "Geld",
LindenDollarSymbol: "L$",
Loading: " laden...",
MoneyReceived: "Je hebt L$#{amount} ontvangen.",
MoneyGiven: "Je hebt L$#{amount} betaald."
},
SpatialChat: {
ThirdPersonShout: " roept:",
SecondPersonShout: " roept:",
ThirdPersonSay: ":",
SecondPersonSay: ":",
ThirdPersonWhisper: " fluistert:",
SecondPersonWhisper: " fluistert:",
You: "Jij",
Say: "Zeg",
Whisper: "Fluister",
Shout: "Roep",
WindowTitle: "Gesprekken om je heen"
},
Toolbar: {
ChatButton: "Gesprek",
IMButton: "Berichten",
MapButton: "Kaart",
SearchButton: "Zoek",
LogoutButton: "Log uit",
LogoutTitle: "Log uit",
LogoutPrompt: "Weet je zeker dat je wilt uitloggen?",
NearbyButton: "Avatars vlakbij",
InventoryButton: "Inventaris",
StatsButton: "Status"
},
Widgets: {
Yes: "Ja",
No: "Nee",
Accept: "Accepteren",
Decline: "Weigeren",
OK: "OK",
Cancel: "Annuleren"
},
Search: {
WindowTitle: "Zoeken",
Searching: "Zoeken...",
People: "Personen"
},
Profile: {
WindowTitle: "Profiel - #{name}",
Loading: "Laden...",
JoinDate: "Lid sinds: #{date}",
Account: "Account:
#{type}",
PaymentInfoOnFile: "Betalings gegevens bekend",
PaymentInfoUsed: "Betalings gegevens gebruikt",
LindenAccount: "Linden Lab medewerker",
NoPaymentInfo: "Geen betalings gegevens",
Picks: "Favorieten",
Interests: "Interesses",
SecondLife: "2nd Life",
FirstLife: "1st Life",
Groups: "Groepen",
About: "Over",
Name: "Naam: #{name}",
Online: "Online",
Offline: "Offline",
Partner: "Partner:
#{partner}",
None: "Geen",
IMButton: "Stuur bericht",
PayButton: "Betaal",
PayDialogTitle: "Betaal #{first} #{last}",
PayDialogPrompt: "Hoeveel wil je #{first} #{last} betalen?",
InvalidAmount: "Dat is geen geldig bedrag!",
FriendButton: "Vriend toevoegen",
ConfirmFriendAdd: "Weet je zeker dat je #{first} #{last} als vriend wilt toevoegen?",
FriendshipOffered: "Je hebt vriendschap aangeboden aan #{first} #{last}.",
TeleportButton: "Teleport aanbieden",
TeleportDialogTitle: "Bezig #{first} #{last} te teleporteren",
TeleportDialogPrompt: "Voer een bericht in om bij je teleport uitnodiging te versturen:",
TeleportDefaultMessage: "Kom ook naar #{sim}!",
DropInventory: "Sleep hier inventaris heen"
},
Texture: {
DownloadFailed: "Kon texture niet downloaden."
},
Number: {
ThousandSeparatorInterval: 3,
ThousandSeparator: ".",
DecimalPoint: ","
},
AvatarsNear: {
WindowTitle: "Avatars vlakbij"
},
Inventory: {
WindowTitle: "Inventaris",
NullAssetTransfer: "Kon inventaris verzoek niet uitvoeren.",
OfferAccepted: "#{name} heeft je inventaris aanbod geaccepteerd.",
OfferDeclined: "#{name} heeft je inventaris aanbod geweigerd.",
NoFolderTransfer: "Helaas, het geven van mappen wordt nog niet ondersteund.",
NoNoTransferTransfer: "'#{item}' is niet overdraagbaar, dus kan niet worden gegeven.",
ConfirmTransfer: "Weet je zeker dat je #{item} aan #{first} #{last} wilt geven?",
ConfirmNoCopyTransfer: "#{item} is niet kopieerbaar. Als je het weggeeft, ben je jouw exemplaar kwijt.
Wil je #{item} aan #{first} #{last} geven?",
ConfirmTransferTitle: "Inventaris transactie",
Delete: "Verwijderen",
Properties: "Eigenschappen",
CreateFolder: "Maak nieuwe map",
EmptyTrash: "Prullenbak legen",
NewFolderName: "Voer naam voor de map in:",
FolderCreationFailed: "Kon geen nieuwe map maken.",
ConfirmItemPurge: "Weet je zeker dat je '#{item}' definitief wilt verwijderen?",
ConfirmEmptyTrash: "Weet je zeker dat je de prullenbak wilt legen?",
Rename: "Naam wijzigen",
RenameItem: "Voer een nieuwe naam in:",
ScriptRestricted: "Je hebt meer bevoegdheden nodig om dit script te openen.",
CopyUUID: "Kopieer UUID"
},
InventoryDialogs: {
Texture: {
WindowTitle: "Texture: #{name}"
},
Notecard: {
WindowTitle: "Notitie: #{name}"
},
Script: {
WindowTitle: "Script: #{name}"
},
Landmark: {
Title: "Teleport naar landmark",
Message: "Weet je zeker dat je naar #{name} wilt teleporteren?"
},
Properties: {
Title: "Eigenschappen - #{name}",
Name: "Naam:",
Description: "Omschrijving:",
Creator: "Maker:",
Owner: "Eigenaar:",
Acquired: "In bezit sinds:",
OwnerCan: "Eigenaar kan:",
NextOwnerCan: "Volgende eigenaar kan:",
MarkItem: "Item markeren:",
ForSale: "Te koop",
Original: "Origineel",
Copy: "Kopiëren",
Price: "Prijs:",
Profile: "Profiel",
Unknown: "(onbekend)"
}
},
Stats: {
WindowTitle: "Status",
Region: "Gebied",
FPS: "FPS",
TD: "Tijd vertraging",
ScriptIPS: "Script IPS",
Objects: "Voorwerpen",
Scripts: "Actieve Scripts",
Agents: "Agents",
ChildAgents: "Child Agents",
ALServer: "AjaxLife Server",
Sessions: "Sessies"
},
ScriptDialogs: {
PermissionRequestTitle: "Verzoek om script toestemming",
PermissionRequestBody: "'#{object}', een voorwerp van '#{owner}', wil:
#{permission}
Is dat goed?",
DialogMessage: "#{first} #{last}'s '#{object}':
#{message}",
DialogTitle: "Script dialoog"
},
Permissions: {
Debit: "Linden Dollars (L$) van je account afboeken",
TakeControls: "Reageren op jouw besturings invoer",
Animate: "Je avatar bewegen",
Attach: "Zich koppelen aan jouw avatar",
ChangeLinks: "Zich koppelen aan of ontkoppelen van andere voorwerpen",
TrackCamera: "Je camera standpunt volgen",
ControlCamera: "Je camera bedienen"
},
AssetPermissions: {
Copy: "Kopieerbaar",
NoCopy: "Niet kopieerbaar",
Transfer: "Overdraagbaarr",
NoTransfer: "Niet overdraagbaar",
Modify: "Wijzigbaar",
NoModify: "Niet wijzigbaar"
},
Login: {
First: "Voornaam",
Last: "Achternaam",
Password: "Password",
LogIn: "Log in",
Grid: "Grid",
Language: "Taal",
LoadingSession: "Sessie data wordt geladen...",
SessionLoadFailed: "Fout bij laden van sessie data.",
Encrypting: "Login data wordt versleuteld...",
LoggingIn: "Bezig met inloggen op Second Life...",
Error: "Fout",
SomethingWrong: "Er is helaas iets mis gegaan.
Probeer het later alsjeblieft nog eens."
}
}
// More translations here.
};
// Global usage functions.
// This function uses the current language to find the required string.
// It's called "_" because it's used so often.
function _(str, args)
{
// Avoid complaints about this being null.
if(!args)
{
args = {};
}
// Remove anything that's not scalar, make strings safe for display.
for(var i in args)
{
if(typeof(args[i]) == "string")
{
args[i] = args[i].escapeHTML().gsub('\n','
');
}
else if(typeof(args[i]) == "function" || typeof(args[i]) == "object")
{
args[i] = "";
}
}
// Find the required part, replace any #{something} codes, and return it.
var parts = str.split('.');
if(AjaxLife.Strings[gLanguageCode])
{
if(AjaxLife.Strings[gLanguageCode][parts[0]])
{
if(AjaxLife.Strings[gLanguageCode][parts[0]][parts[1]])
{
if(parts[2])
{
if(AjaxLife.Strings[gLanguageCode][parts[0]][parts[1]][parts[2]])
{
return(new Template(AjaxLife.Strings[gLanguageCode][parts[0]][parts[1]][parts[2]])).evaluate(args);
}
}
else
{
return(new Template(AjaxLife.Strings[gLanguageCode][parts[0]][parts[1]])).evaluate(args);
}
}
}
}
// If we don't have that language, use English.
if(AjaxLife.Strings.en)
{
if(AjaxLife.Strings.en[parts[0]])
{
if(AjaxLife.Strings.en[parts[0]][parts[1]])
{
if(parts[2])
{
if(AjaxLife.Strings.en[parts[0]][parts[1]][parts[2]])
{
return(new Template(AjaxLife.Strings.en[parts[0]][parts[1]][parts[2]])).evaluate(args);
}
}
else
{
return(new Template(AjaxLife.Strings.en[parts[0]][parts[1]])).evaluate(args);
}
}
}
}
// Give up and return what we were given.
return str;
};